There are some changes to the game this time. There are a couple of cosmetic changes; a point burst with the score appears when a word is found, a line crosses out found words instead of a colour change, there’s a decreasing bonus for finding words faster, and you lose points if you guess wrong.
I made a function to draw the line through the word, similar to the HTML strike effect. I decided this function could be used elsewhere, so made it into an external function.
Some more tidying up of the framework and template was also done, and I started another attempt on my score submission class.